Updates
What's new
The pack is on version 1.7.0. The launcher installs every update before you play, so there's nothing to download by hand: this page is just the story so far.
- New world
A fresh world for everyone. Lemurton and the Crandor memorial were built anew, and the old world is kept safe as a backup.
- 1.7.0
Elvarg's Lair: speak to Ned at the new Crandor memorial and fight Elvarg in a lair of your own, alone or with up to three friends. If she gets you, Ned keeps everything you had: nothing drops and nothing goes into a grave.
- 1.6.2
A new XP tracker: a card per skill with its icon, the XP counting up as you work, and a gold "Level N!" when you go up.
- 1.6.1
Elvarg rises at full strength, and the Anti-dragon Shield now puts out her fire as well as stopping most of her breath.
- 1.6.0
Main quests, RuneScape style: Cook's Assistant, The Knight's Sword and Dragon Slayer I, given by Lemurton's people. Ice and Fire's dragons arrive: fire, ice and lightning, sleeping on their hoards far from spawn.
- 1.5.1
Shop buttons show their whole tooltip.
- 1.5.0
The economy: Gold Coins in one stack, vendors who buy anything and sell their own goods, townsfolk who talk before they trade, and
/tradebetween players. - 1.4.1
Hand-built city walls, SkyBlock-style nametags over the townsfolk, and JEI hides items you can't get.
- 1.4.0
Lemurton moves a short walk from spawn (you get a compass to find it), and every town in the world has a name of its own.
- 1.3.0
Lemurton rebuilt from Luki's Grand Capitals: a proper walled city with a cathedral, a market square and gatehouses.
- 1.2.9
Lemurton's townsfolk move in: the mayor, market traders, shopkeepers, guards, and the first questline, Welcome to Lemurton.
- 1.2.8
The first Lemurton, and safe zones where nobody can build, break or fight.
- 1.2.4
A rare crash while the game starts is gone.
- 1.2.3
A preview in the HUD editor, and crafting fixes.
- 1.2.2
HUD Layout in the ESC menu: move or hide every part of the screen.
- 1.2.1
Every death drops a Heart, and bare fists break logs again.
- 1.2.0
Enchanting becomes a skill, Hardness tomes gate the harder ores, lifesteal hearts and graves arrive, waystones replace teleports, and the quest book is rebuilt.
- 1.1.0
The Armory opens: Create-made tools, five armour sets with set bonuses, earned capes, and the guide book in game and on the wiki.
The launcher has its own versions and updates itself: see its releases on GitHub.